| AbuseOfFaithException |
Thrown when one try to use the faith resource type in the wrong way (but permitted with other resource type): e.g. try to add it into chest or warehouse
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| AlreadyProducedException |
Thrown when one try to perform a production on something whose production has already been activated during the same turn
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| InvalidCardException |
Thrown when a specified develop card doesn't exist or isn't available to perform the specific action
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| InvalidCardSlotException |
Thrown when a card placement (e.g. a card slot) is full/empty, doesn't exist or a card can't be placed into it
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| InvalidDevelopCardException |
Thrown when a specified develop card doesn't exist or isn't available to perform the specific action
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| InvalidLeaderCardException |
Thrown when a specified leader card doesn't exist or isn't available to perform the specific action
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| InvalidUsernameException |
Thrown when a specified player doesn't exist
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| LeaderIsActiveException |
Thrown when one try to perform something that must be performed on an inactive leader card on an active leader card:
e.g. try to discard an active leader card
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| MarbleNotExistException |
Thrown when a specified marble doesn't exist
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| MaximumNumberOfPlayersException |
Thrown when one try to start a game with too many players
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| MaxLeaderCardLevelsException |
Thrown when one try to add to warehouse too many special leader card's levels (try to activate too many storage leader cards)
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| ModelException |
A generic model exception
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| MoreWhiteLeaderCardsException |
Thrown when one try to add into warehouse a white marble having more than one leader card that can convert it without specify which of them must be used
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| NeedAResourceToAddException |
Thrown when one try to produce a null resource
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| NegativeQuantityException |
Thrown when a specified quantity is negative
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| NoConnectedPlayerException |
Thrown when, after a player disconnection, there aren't connected player to continue the game
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| NotActivatableException |
Thrown when one try to perform a not activatable production
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| NotBuyableException |
Thrown when one try to buy a develop card that can't be bought by them
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| NotEnoughResourcesException |
Thrown when one try to perform something without having the required resources
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| NotEnoughSpaceException |
Thrown when one try to add into warehouse a resources without having a place in which put it
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| RowOrColumnNotExistsException |
Thrown when a specified market row or column is out of bound
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| WrongLeaderCardException |
Thrown one try to use a leader card of the wrong type to do something
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| WrongResourceNumberException |
Thrown when some specified resources are too many or too few
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