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H

handleAction(Action) - Method in class it.polimi.ingsw.model.TurnManager
Perform an action and change current turn state
handleAction(Action) - Method in class it.polimi.ingsw.network.client.LocalVirtualModel
 
handleAction(Action) - Method in class it.polimi.ingsw.network.client.NetworkVirtualModel
 
handleAction(Action) - Method in interface it.polimi.ingsw.network.client.VirtualModel
Forward action to serve
handleClientDisconnection(ServerClientHandler) - Method in class it.polimi.ingsw.network.server.Match
If the game is not running this method deletes the client Sends to Client a disconnected message if the disconnection is caused by the server
handleError(ErrorType) - Method in class it.polimi.ingsw.network.client.Client
handles error received from the server
handleLogin(Message, ServerClientHandler) - Method in class it.polimi.ingsw.network.server.Match
handles the login message registering the player to the server.
handleMessage(Message) - Method in class it.polimi.ingsw.network.client.Client
Takes the message and handles it performing the expected action based on the message type and the payload content NOTE: msg cannot be null
handleMessage(Message) - Method in class it.polimi.ingsw.network.client.LocalVirtualModel
 
handleMessage(Message) - Method in class it.polimi.ingsw.network.client.NetworkVirtualModel
 
handleMessage(Message) - Method in interface it.polimi.ingsw.network.client.VirtualModel
Forward message to server
handleServerConnection() - Method in class it.polimi.ingsw.network.client.ServerConnector
Receives messages from server formatted in Json, de-parses them into Message class and sends them to client
hashCode() - Method in class it.polimi.ingsw.utility.Pair
 
helpString - Static variable in class it.polimi.ingsw.Main
The string printed on -h or --help program argument
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